package cate.game.client.msg.id;

import cate.game.client.msg.MsgConfig;

public class MsgIdBDestinyGate {
    public static final MsgConfig DATA_RESP = new MsgConfig(MsgIdA.DESTINY_GATE, 1, "命运之扉数据 の 返回");

    public static final MsgConfig CHALLENGE_REQ = new MsgConfig(MsgIdA.DESTINY_GATE, 3, "命运之扉关卡挑战 の 请求");

    public static final MsgConfig CHALLENGE_RESP = new MsgConfig(MsgIdA.DESTINY_GATE, 4, "命运之扉关卡战斗结果 の 返回");

    public static final MsgConfig STAR_REWARD_REQ = new MsgConfig(MsgIdA.DESTINY_GATE, 5, "领取命运之扉星星奖励 の 请求");

    public static final MsgConfig CHAPTER_REWARD_REQ = new MsgConfig(MsgIdA.DESTINY_GATE, 6, "领取命运之扉完美挑战奖励 の 请求");

    public static final MsgConfig CHOOSE_HERO_REQ = new MsgConfig(MsgIdA.DESTINY_GATE, 7, "命运之扉选择自选英雄 の 请求");
}
